
Blood Moor
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| Requirement | none |
| Waypoint | no |
| Act | 1 |
| Chests | super chests in its small houses |
| Shrines | no |
| Wells | no |
| Monster types | 3 picked per game |
Blood Moor is a surface area in Act 1. It is accessed through Rogue Encampment.
Blood Moor belongs to the terror zone Blood Moor and Den of Evil. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.
Blood Moor has super chests in its small houses. A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.
Monsters
Monster level1
Density520 (low)
Unique packsnone
Highest runenone
Immunitiesnone
SocketsItem level 1, champions 3, uniques 4. The most sockets a white or superior base drops with here.
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Targe | – | – | 3 | 4 |
LevelingFull experience at character level 1–6. From level 7 it drops to 81%. From level 1, Black Marsh gives 2.9× the experience per kill.
Lvl 1Lvl 14
Character level 1: 100% experience · Black Marsh gives 2.9× the experience per killThe share of its monsters' experience you get, by your level, for one player. Better areas are compared per kill with Normal areas whose monsters are at most 5 levels above you. See leveling and experience.SocketsItem level 36, champions 38, uniques 39. The most sockets a white or superior base drops with here.
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Crystal Sword | 4 | 4 | 4 | 6 |
| Flail | 4 | 4 | 4 | 5 |
| Military Pick | 5 | 5 | 5 | 6 |
| Scythe | 4 | 4 | 4 | 5 |
| Poleaxe | 4 | 4 | 4 | 5 |
| Halberd | 4 | 4 | 4 | 6 |
| War Scythe | 4 | 4 | 4 | 6 |
| Partizan | 4 | 4 | 4 | 5 |
| Bill | – | 4 | 4 | 4 |
LevelingFull experience at character level 36–41. From level 42 it drops to 81%, down to 5% from level 46. From level 31, Den of Evil gives 1.6× the experience per kill.
Lvl 28Lvl 49
Character level 36: 100% experience · Outer Cloister gives 1.6× the experience per killThe share of its monsters' experience you get, by your level, for one player. Better areas are compared per kill with Nightmare areas whose monsters are at most 5 levels above you. See leveling and experience.SocketsItem level 67, champions 69, uniques 70. The most sockets a white or superior base drops with here.
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Sacred Rondache | – | – | 4 | 4 |
LevelingFull experience at character level 67–72. From level 73 it drops to 81%, down to 5% from level 77. From level 63, Cold Plains gives 1.5× the experience per kill.
Lvl 59Lvl 80
Character level 67: 100% experience · Cathedral gives 1.8× the experience per killThe share of its monsters' experience you get, by your level, for one player. From level 70 the game also cuts all experience, wherever you are (95% at 70, 25% at 85, 0.6% at 98). Better areas are compared per kill with Hell areas whose monsters are at most 5 levels above you. See leveling and experience.